In my Panzer Dragoon Saga retrospective, I described the battle system as “cinematic”. This seems like a very vague term but its message is simple: to demonstrate exciting action in a way to excite the player. Video games have been trying to accomplish this for decades through general absurdity of the situation (Bionic Commando), interjecting huge exposition dumps to make the game more atmospheric (Metal Gear Solid) or even going as far as to creating levels which replicate those found in adventure movies (the Uncharted series). Even though this trend has been omnipresent ever since the original Donkey Kong, Squaresoft has long been considered the pioneers of this tend with Final Fantasy 7 being described as the first video game that make this type of narrative choice into a possible reality (whether this is true or not is debatable). The biggest advocate of this trend were Squaresoft themselves, who used the Playstation’s processing power to tell narratives ranging from love stories (FFVIII), light-hearted escapades (FFIX) to bizarre FanFiction! (Kingdom Hearts). While some claim that Squaresoft has sold out their company from making beloved heart warming games back in the SNES era to cut scene heavy boredom simulators (FFXIII), they shall forever be remembered as creating the most cinematic video game of all time: Einhander: Or how I learnt to stop worrying and have more tracking shots than an Antonioni film.
It’s a double review this week from me, as I take a look at the two shooting heavyweights – Modern Warfare 3 and Battlefield 3. I’ll be looking at both the single and multiplayer and seeing just how well they stand up, but first – the Campaign gets my attention before I go for the multiplayer. Let’s dive in.
Over the years I have found myself humming or singing made up lyrics to various video game related songs. Throughout my childhood I didn’t listen to all that popular music on the radio, or on CDs. The only music I would hear would be from video games and movies. It wasn’t just the music, I also added words to sound effects.