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Sakurai, creator of the Super Smash Bros. Franchise, is now working on the return of Kid Icarus as a shooter on the 3DS. He wants to address what he see’s is a staleness in the shooter genre. He thinks that the control methods of first person shooter’s and the gameplay have become a template to swap out art and story. You can find the interview with Sakurai here.

(Source: 1up.com)


Filed: Gaming News

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Cosmoid is a 20 Year-Old computer science major with a love for all things interactive. He tends to like some of the odder stuff but can appreciate anything as long as it's good. http://twitter.com/Camosid.
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7 Responses to “Sakurai attempting to makes shooters more accessable”

  1. Masamune says:

    He wants to popularize shooters with a Kid Icarus game? Pit and Punishment indeed Grims.

  2. PK_Koopa says:

    Does this mean it’s going to be really easy?

    • Avatar image Cosmoid says:

      Well. Smash Bros wasen’t really easy. I think he means more of a simple control method thats easy to understand. The only thing Smash Bros did was remove combos and make moves the same for everyone and easy to pull off.

  3. GrimsChild says:

    Thanks for stealing my witty comeback Masa -_-.

    But seriously, I know STG’s get a lot of hate for being stagnent, but isn’t the fact that they are fun more important? (Unlike Brawl…)

    • E.VIA says:

      People still use the STG acronym? :D ?

    • Avatar image Cosmoid says:

      I agree brawl is no fun. I have only recently gained a real interest in fighters with SF4, but Brawl was never really fun I get bored after 2 matches.