In a move that unsurprisingly has not gone un-noticed amoungst Final Fantasy fans, Squeenix has filed “Final Fantasy Type-0-” For a European release. Alon wth the trademark, a possible logo was given which appears to be in Kanji. This is pretty unusual for corperate trademarking since it makes sense to trademark a name as it culd e easily duplicated while a logo is much more specific. Squeenix has their first production press conference next month so perhaps this is a precursor to the future? A full image of the logo and the trademark in question can be checked out after the jump.
The remake of Final Fantasy Tactics entitled: Final Fantasy Tactics: War of the Lions was confirmed for the Iphone a while back and was set to be released September 15th 2010. This release date never came into fruition and was delayed to “TBA”. Square Enix confirmed through Facebook that the release date has now been shifted to something more definite in the region of Spring 2011. The game will be released with a new touchscreen interface to benefit the Iphone version of the same and screenshots f the game are avaliable on Squeenix’s Facebook page. This will be a port of the PSP version of the remake which can currently be bought very cheaply due to it’s release on the PSP favourites collection.
Square Enix has had a mystery announcement set up for the 11th at the “Fabula Novalla Crystallis Conference”, I never get tired of that ridiculous name. It was rumoured we might finally get some solid release info or gameplay footageof Versus or Agito XIII. Sadly they have pushed back the event to the 18th for an unknown reason. It still seems like the Final Fantasy XIII group of titles will be the focus. People are also speculating we may hear something about Kingdom Hearts 3D and Dissidia 012 as well.
I have had a growing interest in Final Fantasy Versus XIII because of it’s oddly grounded look. Lot’s of Suits, normal dresses, skyscrapers, and cars with wheels. It’s also been hinted at that Versus XIII will be an action oriented game, sort of like Crisis Core.
HOORAY HOORAY! It’s the start of Obligatory Ice Level Day! This is my gift to all of you for making this a great year for TSG! That said, here’s our first ice level. It’s the snowy town that kicks off an epic journey. It’s Narshe, from Final Fantasy 6!
In light of the upcoming games, both the MMO and the DS game, AND the article posted yesterday. I decided to poke fun at everything I found weird and annoying in Final Fantasy. Keep in mind this is all in good fun and I actually really like the Final Fantasy series.
1. Which way is Bafsk?
I never seem to know where the next town is, especially in the early games. It seems I always end up going in the opposite direction until I meet an enemy that’s at least 20 levels above me and die. Oh yeah, did I mention I forgot to save? *grumble*
2. It costs how much!?
Why does every town seem to want to charge me more to sleep in a bed than the last town I visited? Did my leveling increase my overall mass size? Am I now a liability to the hotel because I’m so beefed up? What’s going on here, seriously.
While this may not have it’s place on a gaming blog, I can certainly relate it to TSG. Many of you may remember Baltes coming down for last years Final Fantasy marathon, but what you may not remember is his ringtone which went off, it seemed, constantly. Well that infamous ringtone was a fairly common one at the time, being one of a popular song by MGMT, called “Kids”or “Time to Pretend”, I don’t remember which song he used…either way it was an MGMT song off their first major label album Oracular Spectacular.
That’s how it relates, now what I’m really trying to tell you is they are coming out with a new one. However, since it was leaked early MGMT decided to make it available to listen on their website. Check it out, like it, buy it…do whatever.
Let me warn you though if you liked Oracular Spectacular, don’t expect much of the same here. There’s no prominent “Kids”, “Time to Pretend”, or “Electric Feel.” My personal favorites on the album are “Siberian Breaks” and the title track “Congratulations”.
You may have known that Masashi Hamauzu, composer for Final Fantasy XIII, had left Square Enix, but were you aware five others left as well?
The composers that left include those who have worked on Final Fantasy X, Final Fantasy XI, The World Ends With You and more. Half of these composers will be going to new studios, the other half currently plan to retire.
For now, Square-Enix is planning on relying more on contracted composers for single projects. It is likely that Square-Enix will probably contract those still working for future projects as well, so it probably won’t be the last time you hear their in a Square-Enix title.
You can check out all the composers who were cut at Square-Enix after the jump.
I know many of you lie awake at night fearing the possibility of Call of Fantasy: Final Warfare or wake up screaming after dreaming of playing Final Fantasy VIII in first person with the Gunblade. Square-Enix is here to make the nightmares stop.
Final Fantasy XIII’s designer and writer Motomu Toriyama was asked about the influences the Call of Duty franchise had on Final Fantasy XIII. While the genres are starting to overlap in terms of experiences a little bit, Toriyama assured fans the series probably won’t stray too far.”Final Fantasy as a series will probably never [adopt] a first person shooter style. The concepts the teams are always working with have the character always on screen and visually trying to make battles look exciting. Maybe a third person shooter style would be a more realistic fit with the Final Fantasy series.”
I doubt we will see such a major shift in the series’ genre any time soon, unless its a spin off like Dirge of Cerberus of course, but I think the Final Fantasy series is going to get more and more action focused as we go on unless gamers tastes change.
According to Square-Enix’s Yoshinori Kitase the idea of a Final Fantasy game with motion controls isn’t too appealing for the company.
“These new type of controllers are very interesting, but we’re not sure that people would like to spend up to 100 hours playing a conventional Final Fantasy title with these type of controllers.” explained Kitase.
“It could be too exhausting if you were always swinging a sword around for battles. So we will have to see what the future holds.“
I haven’t played No More Heroes 2, but I really liked in the original the idea of using buttons for attacks and then a quick motion for a finishing move. I wouldn’t mind seeing something similar in a Final Fantasy game.
In the mean time, if you want to get some Final Fantasy action mixed in with your love or interest for motion controls you will have to pick up Final Fantasy Crystal Chronicles: The Crystal Bearers on Nintendo Wii.
Swedish studio Grin was working on a unannounced Final Fantasy Project before their closure, but the most we ever saw of the project was some concept art. Now a video has popped up that appears to be a leaked tech demo for the game.
The footage looks for the most part legit, but really it doesn’t look anything like Final Fantasy minus a chocobo at point during the demo.
You can check out the video after the jump.