Coming out this Holiday season, the Star Wars Kinect bundle is definitely something that catches the eye.
It includes a 320 GB Slim model Xbox 360 with an R2-D2 paintjob and custom disc tray and power sounds, a special white Kinect, a special C-3P0 golden wireless 360 controller(one of the new models with the transforming D-Pad), a wired headset, Kinect Adventures, and of course Star Wars Kinect with exclusive downloadable goodies.
And the best part is that all this can be yours for the low price of $449(same price as a 250 GB/Kinect Bundle and Star Wars Kinect if purchased individually).
I’ve been looking for a reason to upgrade to a slim model, and this just might be what does it for me…
Ask the average gamer and they’ll tell you that Kinect isn’t exactly perfect for a core gaming experience. If you ask Microsoft, you’ll probably get a completely different answer. So it is surprizing to see one of Microsoft’s biggest developers call out the flaws of Kinect.
Developer Peter Molyneux, creator of the Fable series, Populous and the recently canceled Milo, spoke with Gaming Union about the hands-free peripheral. “As an input device it has some real problems. Without a thumb stick, navigation is a real problem. You haven’t got any buttons, so ordering the player to do something can be somewhat of a problem.“ But, of course, the system does has its benefits, specifically Molyneux points out that the Kinect allows for “a great sense of freedom and emotion.”
Of course, that isn’t stopping his development team from trying to make a core title for the platform. Fable: The Journey, which he claims will capture a core audience, is definitely an interesting title, but the Kinect has yet to really prove itself in the hardcore arena yet. We will have to see if the title holds up to the franchise name when it releases.
I don’t know if any of your are aspiring game developers, but if you are- today’s a good day for you. Microsoft has finally released the Kinect for Windows SDK- all you have to do to enjoy all that modding goodness is follow this link here.
All the goodies on the website will let you get your PC motion gaming fix, including “drivers, rich APIs for raw sensor streams and human motion tracking, installation documents, and resource materials. It provides Kinect capabilities to developers who build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010.”
So what are you waiting for? Go make a game already!
(Source: Microsoft Research)
The Kinect had a pretty good launch last year with hit titles like Dance Central hitting top ten charts. But ever since then, there really hasn’t been much to get pumped for. There are a few Japanese Kinect games announced, but that’s about it. Microsoft is looking to get the more hardcore consumer involved with kinect.
Microsoft Vancouver opened their website. The website describes their upcoming project as a “core” game, but digging into one of the employee’s resume reveals that he is working on a “core AAA shooter experience using Kinect.” Other than that, there really isn’t much else known. There’s a rumor of a Halo: Combat Evolved remake coming later this year, although this could be something entirely different. And considering Microsoft’s current known line-up for this year, it’s probably better if they’re separate experiences.
To get a ‘core’ shooting experience using Kinect, I’d imagine it would use both the Kinect and the standard Xbox 360 controller. But that’s all speculation. We’ll probably have to wait till E3 to find out more.
What’s with Ubisoft and having some of the most ridiculous love action trailers I have ever seen. They just announced a new avatar based Kinect game where your Avatar’s gain super powers and fight. The premise is simple and if they do something interesting with the Kinect it could be cool, but the real story is the trailer. The trailer for this game features not only a Giant TV and Kinect in a Fast Food Restaurants break room but also an underlying plot. Check it out after the jump.
StarCraft II Motion Overdrive, SO REAL. Totally confirmed. 100% not April fools. Kinect! Yeah. So, ever wondered what StarCraft II would look like playing on Kinect, here it is! Although I’m not sure Kinect could be that precise. What am I saying? It is that precise! 100% confirmed, real, not April Fools, not the first of April StarCraft II Motion Overdrive.
The video doesn’t mention this, but Star Craft 2 Motion Overdrive is only available today, sold exclusively in stores on top of Mount Everest. Did I mention today is April 1st? Also that today is the day of the fooling of the April? Alright, cool. Video after the jump.
To promote the new Ghost in the Shell: S.A.C. Solid State Society movie coming out in Japan, Kamakura-based developer, Kayac, have used Kinect and some projections to immerse people in the world of Ghost in the Shell. They recreate the world of Stand Alone Complex through the projections and use your motions to control a game where you are supporting a Tachikoma mech.
It’s super cool, but it is only available in Japan. It’s a bit disappointing as Ghost in the Shell is one of my favorite anime series. If you happen to be there right now, you can check it out in Shibuya Parco from 3/24 to 4/19.
The much anticipated Kinect enabled Rez successor Child of Eden finally has a solid release date. Child of Eden, the latest Mizaguchi joint, is a syensthesia shooter where your shots cause the music to become more robust. It’s coming out for both the PS3 and the 360 but the 360 version is the only one to have motion controls. Most of the music in the game will be from Mizaguchi’s own band The Genki Rockets and the game is going to be available on June 14th.