Looking at Kinect’s line up, there really isn’t much to be excited about right now, and pretty much the same is true for the next few months. Many are asking, where are the core games?
Microsoft’s Kevin Unagst says, “there are many [hardcore games] coming.” There are already a handful of titles set this year, including Forza 4, Child of Eden, Star Wars Kinect, and possibly Code Name D. Even so, there doesn’t seem to be much in the foreseeable future.
“We’re not even a hundred days since we launched Kinect yet. It was very intentional with Kinect to go out and deliver blockbusters like Kinect Sports and Dance Central – games that resonated with a broader audience.”
We will have to wait and see if anything cool shows up at E3.
While Microsoft may have been intent on never letting Milo surface, those behind the team seemed determined. Unfortunately, the wallet has the final call, and Milo was canceled. But not all is lost!
The title’s director, John Dower, learned a lot from the experience. After the jump you can find a development diary talking about the behind the scenes action of Milo’s Development and techniques he had to implement to give the sense that Milo was a living, breathing person. If you’re not into the whole development side of things, you might be interested to see that there is a bunch of never before seen footage.
I know it sounds crazy, but Double Fine is making a liscenced game. Even crazier it’s a Kinect game for kids based on the beloved Sesame street TV show. It promises to feature Elmo and other puppets from the show. It looks like the game wil let you control an odd monster and task you with doing various thing such as pretending to fly or dance. Tim Scaeffer expressed how much Sesame Street effected him and his team when they were kids and how excited he was to be able to bring that experience to his children. It’s called Once Upon a Monster and it is not clear whether it will be a retail or downloadable game, however I imagine any kids focused title would be a boxed product.
While I probably won’t play much if any of this game I am very pleased to see good developers working on games for kids.
People love Halo. People love Kinect. Therefore, the obvious next step would be to combine the two products. Microsoft may be thinking the same thing, as it was discovered today that Microsoft purchased the domain name for KinectHalo.com as early as last June.
This points towards a possible motion control title for the Halo franchise, a concept that seems a little strange. How exactly would you be able to shoot your gun? Not to mention, another shooter from Microsoft, namely Gears of War: Exile is also rumored to be Kinect compatible. As long as we’re not petting Covenant forces in various mini-games, the idea seems like it could have some potential for strong sales.
It’s hard to know what we can expect from the Halo franchise after Bungie is out of of the picture. With rumors of this new Kinect title, a rumored HD remake of Halo: Combat Evolved, a rumored Halo 4, and some new rumored DLC for Halo: Reach, something needs to get confirmed already.
Twisted Pixel has become well known in the downloadable space for their absurdist humor and hit or miss gameplay. Games like Splosion Man and Comic Jumper have shown what you can do to make a game funny in the downloadable space with the song “Donuts” from Splosion Man becoming well known to many gamer’s. They just announced a new Kinect based shooter where you control a skeleton marionet. Instead of mapping him directly to your body movements they are allowing you to control him as you would a puppet. The trailer shows both sidescrolling and behind the back sections. Check it out after the jump.
The NPD, who is pretty much the go to source for video game sales information, recently made sales numbers private, making it inaccessible to the likes of you and me, without the aid of leaks. So companies have been using this to their advantage by putting out press releases that list “shipped” numbers instead of “sold” to make it appear as if software and hardware are doing better than they actually are. Sony has been doing exactly this with the PlayStation Move.
I think it was pretty obvious overall the Kinect was doing better. And while we don’t have raw numbers for Move and Kinect, analyst Micheal Pacther reveals that Xbox 360 and Kinect bundles outsold PlayStation 3 and Move bundles by 5:1. Even more dwarfing is that Kinect software sold 13:1 to Move software.
It will be interesting to see just how far Sony can take Move. As of right now, it seems to be getting off to a slow start. Did you pick up either the Kinect or Move this holiday season?
Is the terrifying “Red Ring of Death” on the rise again? BBC and Xbox forums seem to think so.
“I just got the Kinect for my xbox 360 (one of the original ones) with only 4 mg memory. I installed the update software that came with the system, went through the kinect calibrations and when I went to play the game [the] system froze. Tried this multiple times and got red ring of death (3 rings),” says a member of the Xbox Forum.
“Same thing happened to me. My non problematic 2008 360 pro got RROD after playing kinect 2-3 times (with light use),” said another disgruntled Xbox forum goer.
BBC Radio caller stated “We plugged [Kinect] in the day we got it but only played it a few times before we got the red lights… The next day when we tried it again we still had the red rings of death and haven’t been able to use it since.”
Microsft, however, states that there is “no correlation between the three flashing red lights error and Kinect. Any new instances of the three flashing red lights error are merely coincidental.”
Mere coincidences or massive conspiracy cover-up? You decide!
Susanna Martini, a wheelchair bound woman suffering from cerebral palsy, unwrapped the Microsoft Kinect and began playing, only to realize that it fails to recognize her and will not function in the slighest. “Kinect has no clue that I even exist,” she said. “It’s like I’m completely invisible to it.” says Martini.
Microsoft has stated that “the initial wave of Kinect games were designed to be very active to take advantage of the sensor’s ability to track full-body motion, and as a result, may be difficult or simply not possible to play in a seated position.”
Martini does have some hope for Kinect gaming, however! Microsoft is currently in development of advancing their skeletal recognition program, so that seated gamers will be capable of having the same experience.
The genius’s on the internet have adapted the vocaloid music program MikuMikuDance to be compatable with Microsfot Kinect. The music video maker for the PC has been adapted to work with Open NI which allows real time skeleton tracing that can be monitered using the Kinect. This means you can plug the Kinect into a computer and make Hatsune Miku dance to your movements. For those who have no idea of who Hatsune Miku (Impossible, I know), Hatsune Miku was the flagshp mascot or SEGA’s vocaloid program which allowed synthisised music to be placed through chiptune and the mascot: Hatsune Miku could be used to add vocals if necessary. This was then expanded upon in the Project DIVA series which was a fusion of Konami’s Benami series and Miku’s own songs which proved highly popular in Japan (understatement of the year). Footage after the jump (It still needs work as you can see).
Remember way back when, when we heard about a Dr. Kawashima title coming out in 2010? Yeah, that was yesterday. And while I definitely expected it to be for a Nintendo platform, apparently I was very wrong.
Today Namco Bandai announced an all new title with Dr. Kawashima’s name on it, Dr. Kawashima’s Body and Brain Exercises. Players will use their bodies via Kinect to work on math, logic, reflex, memory and physical questions in over twenty different activities, single and multiplayer.
The title is planned for a February 11th release in Europe. You can check out a bunch of screenshots for the title over at CVG.