Fresh from the mind of Portal creator Kim Swift comes a new first-person physics-based puzzle game: Quantum Conundrum. You play as a child left on your uncle’s doorstep, your new guardian being an inventor who’s let his laboratory spread to the rest of his manor.
Following an unexplained explosion, you find your uncle missing and a strange glove on your hand that lets you change dimensions at will which aids you in your quest to find your uncle.
Quantum Conundrum is set to be released on PSN, XBLA, and PC early 2012 and after seeing the trailer below, I can hardly wait.
EDIT: Due to WordPress refusing to co-operate, I’m unable to post the really cool gameplay trailer here, but it’s available over at the source link.
Since when did Disney turn Mickey into a selfish jerk?
At the Penny Arcade Expo in Seattle over the weekend, Disney allowed people to play the first level of Epic Mickey, this fall’s big Wii game. This level is mainly tutorial, teaching you how to run, jump and spray paint and thinner on the space of the world – making things appear and disappear.
Here’s the interesting part, Mickey can make moral decisions too. At one part in the level you find one of Mickey’s friends, a little Disney Gremlin, standing on a catapult near a treasure chest. You can decide to either save your friend the Gremlin and win a gold pin but not be allowed to open the treasure chest OR catapult him to his possible death and have the chest all to yourself. Be a good Mickey or an evil one?
Making different moral decisions determines how your game will turn out, eg: the experience can be slightly different every time. Other decisions include whether to spray enemies with thinner to defeat them or with paint to befriend them (odd but true). As the player tends to either be more nice or more mean little floating specks of colour begin to follow Mickey acting as a sort of shield and either beat up enemies or befriend them for you depending on which side you lean to.
It’s still unclear how a lot of this variation will work out in the game but hopefully it will give players a lot of flexibility in their playing style and how they express the morality of their character.
The video after the jump shows gameplay of said level and shows Mickey saving the gremlin guy at the end. Epic Mickey to be released exclusively for Wii on November 1st in North America.
Sony has just announced the release date for Killzone 3 in North America – February 22nd.
It’s quite obvious that the wait for Killzone 2 was much longer than for the new Killzone 3, but dont be thinking that it’s going to be a copy of t’he previous game or that it can’t be as good. Guerilla’s Herman Hurst reassures us that it’s been made faster because of his previous experience in developing the game. He says, “There’s nothing really in Killzone 3 that’s straight from Killzone 2, everything’s been improved.”
The game’s multiplayer is playable to the public on PAX for the first time this week so check it out guys!
Here’s a glimpse of Bioshock 2 multiplayer from PAX
*Warning, Bioshock was Rated M for Mature and I expect the same for Bioshock 2. The trailer fits that rating*
Despite all the complaints Left 4 Dead 2 is still moving at full speed to its November 17th launch date. PAX attendees will be able to get a early hands on and a first look at the third campaign in Left 4 Dead 2′s line up, Dark Carnival, at both Valve’s and Microsoft’s booth. Along side the campaign, Valve plans on showing off a few of the twenty plus new items for the game.
Thanks Carnage “Again” :p