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It is not often that you see Zelda Wii and the Vitality Sensor in the same sentence, but it seems Miyamoto might be pondering on combining the two.

Miyamoto spoke with NowGamer about the possibility of Vitality Sensor support to Zelda Wii.

Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the videogaming world. At the same time, however, it is also fun to think of ways in which we might apply that new technology to existing forms of gameplay – just like the way we are working on the new Legend Of Zelda together with Wii Motion Plus. As you become more scared, the enemies become even tougher. So maybe you might like to ask me to incorporate the Vitality Sensor into Zelda so that as you become more scared, the enemies become even tougher.”

The addition of the Wii Vitality Sensor would definitely be something surprising, and would be a bit controversial.

I can’t see how it would work since you are using the Wii Remote and Nun-chuck and then you would have the Vitality Sensor just dangling from your finger while playing. It seems like it would feel rather awkward unless you could clip it on somewhere else. Like to your toe or something.

Would you buy the Vitality Sensor and use it with Zelda Wii?


Filed: Gaming News


Nintendo was originally iffy on whether or not the next Zelda would be released by the end of this year, but Nintendo’s CEO Satoru Iwata has set a solid 2010 release date. It is unknown what region this date is for in specific, so some regions may have to wait until 2011 depending on how late in the year Zelda Wii launches.

Iwata spoke briefly on the DS successor saying that the system will have “highly detailed graphics” and include motion controls similar to that of the Wii.

Iwata also noted that they plan on showing off software for the Wii Vitality Sensor in July.

(Source: Kotaku)


Filed: Gaming News